/**
 * jQuery.timers - Timer abstractions for jQuery
 * Written by Blair Mitchelmore (blair DOT mitchelmore AT gmail DOT com)
 * Licensed under the WTFPL (http://sam.zoy.org/wtfpl/).
 * Date: 2008/08/26
 *
 * @author Blair Mitchelmore
 * @version 1.0.0
 *
 **/

jQuery.fn.extend({
	everyTime: function(interval, label, fn, times, belay) {
		return this.each(function() {
			jQuery.timer.add(this, interval, label, fn, times, belay);
		});
	},
	oneTime: function(interval, label, fn) {
		return this.each(function() {
			jQuery.timer.add(this, interval, label, fn, 1);
		});
	},
	stopTime: function(label, fn) {
		return this.each(function() {
			jQuery.timer.remove(this, label, fn);
		});
	}
});

jQuery.extend({
	timer: {
		guid: 1,
		global: {},
		regex: /^([0-9]+)\s*(.*s)?$/,
		powers: {
			// Yeah this is major overkill...
			'ms': 1,
			'cs': 10,
			'ds': 100,
			's': 1000,
			'das': 10000,
			'hs': 100000,
			'ks': 1000000
		},
		timeParse: function(value) {
			if (value == undefined || value == null)
				return null;
			var result = this.regex.exec(jQuery.trim(value.toString()));
			if (result[2]) {
				var num = parseInt(result[1], 10);
				var mult = this.powers[result[2]] || 1;
				return num * mult;
			} else {
				return value;
			}
		},
		add: function(element, interval, label, fn, times, belay) {
			var counter = 0;
			
			if (jQuery.isFunction(label)) {
				if (!times) 
					times = fn;
				fn = label;
				label = interval;
			}
			
			interval = jQuery.timer.timeParse(interval);

			if (typeof interval != 'number' || isNaN(interval) || interval <= 0)
				return;

			if (times && times.constructor != Number) {
				belay = !!times;
				times = 0;
			}
			
			times = times || 0;
			belay = belay || false;
			
			if (!element.$timers) 
				element.$timers = {};
			
			if (!element.$timers[label])
				element.$timers[label] = {};
			
			fn.$timerID = fn.$timerID || this.guid++;
			
			var handler = function() {
				if (belay && this.inProgress) 
					return;
				this.inProgress = true;
				if ((++counter > times && times !== 0) || fn.call(element, counter) === false)
					jQuery.timer.remove(element, label, fn);
				this.inProgress = false;
			};
			
			handler.$timerID = fn.$timerID;
			
			if (!element.$timers[label][fn.$timerID]) 
				element.$timers[label][fn.$timerID] = window.setInterval(handler,interval);
			
			if ( !this.global[label] )
				this.global[label] = [];
			this.global[label].push( element );
			
		},
		remove: function(element, label, fn) {
			var timers = element.$timers, ret;
			
			if ( timers ) {
				
				if (!label) {
					for ( label in timers )
						this.remove(element, label, fn);
				} else if ( timers[label] ) {
					if ( fn ) {
						if ( fn.$timerID ) {
							window.clearInterval(timers[label][fn.$timerID]);
							delete timers[label][fn.$timerID];
						}
					} else {
						for ( var fn in timers[label] ) {
							window.clearInterval(timers[label][fn]);
							delete timers[label][fn];
						}
					}
					
					for ( ret in timers[label] ) break;
					if ( !ret ) {
						ret = null;
						delete timers[label];
					}
				}
				
				for ( ret in timers ) break;
				if ( !ret ) 
					element.$timers = null;
			}
		}
	}
});

if (jQuery.browser.msie) {
	jQuery(window).one("unload", function() {
		var global = jQuery.timer.global;
		for ( var label in global ) {
			var els = global[label], i = els.length;
			while ( --i )
				jQuery.timer.remove(els[i], label);
		}
	});
}

/**
 This is a jQuery plugin, so jQuery is needed
 @author Rytis Alekna. http://www.alekna.info
*/

(
	function ( $ ) {
		
		$.fn.flintGallery = function ( params ) {
			
			// check if plugin is not applied for non existing element
			if ( !$(this).length ) return;
			
			// default styles are in flint_gallery_1.css
			var settings = {
				galleryStyleClass :  "flintGallery",
				maxSpeed : -10,
				framerate : 30
			}
			
			$.extend( settings, params );
			
			var list = $( "ul", this );
			
			var currentIndex = 0;
			var maxIndex = $( "li", list ).length - 1;
			var sliderWidth = 0;
			var currentMouseX = 0;
			var currentRealTimeMouseX = 0;
			
			function updateSliderWidth ( width ) {
				sliderWidth += width + 19;
			}
			
			function updateRealTimeMousePosition ( eventObj ) {
				currentRealTimeMouseX = eventObj.pageX;
			}
			
			function getMousePositionRatio () {
				var containerWidth = $(this).width();
				return ( Math.min( currentRealTimeMouseX, containerWidth ) - containerWidth / 2 ) / (containerWidth / 2) * settings.maxSpeed;
			}
			
			$( '<div class="figure"></div>').appendTo( list.find( "li" ) );
			
			list.find( "li" ).each(
				function ( index ) {
					$( ".figure", this ).append( $( "img", this ).attr( 'alt' ) )
				}
			)			
			
			// get real width of slider
			$( "li img", list ).each(
				function ( index ) {
					if ( $(this).width() > 0 ) {
						updateSliderWidth( $(this).width() );
						updateSliderPosition();
					} else {
						$(this).load(
							function () {
								updateSliderWidth( $( this ).width() );
								updateSliderPosition();
							}
						)
					}
				}
			)
			
			
			$(this).mousemove(
				updateRealTimeMousePosition
			)
			
			
			function updateSliderPosition () {
				var currentPosition = Number( list.css( "margin-left").slice(0,-2) );
				var position;
				var containerWidth = $(this).width();
				if ( sliderWidth > containerWidth ) {
					position = Math.min( 0, Math.max( containerWidth - sliderWidth, currentPosition + getMousePositionRatio() ) );
				} else {
					position = Math.round( ( containerWidth - sliderWidth ) / 2 );
					// position = 0;
				}
				list.css( "margin-left", position + "px" )
				
			}
			
			$( window ).bind( "resize", updateSliderPosition );
			
			$(this).mouseenter(
				function () {
					$(this).everyTime( settings.framerate, "positionUpdater", updateSliderPosition )
				}
			);
			
			$(this).mouseleave(
				function () {
					$( this ).stopTime("positionUpdater");
				}
			);
			
			
		};
		

		
	}
)( jQuery )

